Players may send missionaries into Indian villages to convert them to Christianity. Moreover, the player manages their citizens, educating them in various skills to increase their productivity in areas such as farming, gathering of resources, or manufacturing. The player is also required to protect their colonies from potential invasion by equipping and stationing soldiers. The king may at different times raise colonial taxes to pay for a war taking place in Europe. With money, the player is able to buy goods, fund faster building construction, recruit new colonists, or buy ships and artillery. The prices of commodities in Europe fluctuate depending upon supply and demand. Harvested resources from the land, such as cotton or tobacco, can be manufactured and converted into commodities, such as cloth and cigars, and either used or sold. Different map squares can yield different resources for instance, most squares can produce food, while only forests can yield lumber. The colonists can work the immediate land around the colony. The ship can return to Europe to collect more colonists and sell items. Subsequently, the player makes landfall, explores the New World, meets the indigenous Indians, builds colonies and buildings, and improves and works the surrounding land. The journey begins with a ship and two units arriving at the new world as the ship moves into the unknown, the map is revealed.Ĭolonize the New World in this turn-based strategy game (in similar vein to Sid Meier's Civilization) set in the 15th century. There is a choice between a historical map (America) or a randomly generated map (the New World), and players may also construct their own map with the included scenario editor. Landing off the coast of America in 1492, the player could choose to represent either Britain, Spain, France or The Netherlands, exploring the New World, establishing colonies, managing trade routes and dealing with the local Indian populations. As your colonies grow larger and larger, you inevitably encounter native populations and are confronted with competing imperial powers from the Old World. You have no knowledge of what lies ahead of your ship, so you must explore until you find a suitable spot to lay down your first colony. ![]() In the beginning of the game you are given a trading/exploration ship and a small group of colonists. The game begins with the European discovery of the Americas (1500) and continues until approximately the time of the American Revolution (1800). ![]() You face many of the same challenges that faced colonial organizers of the time-competition from other Old World powers, strange native cultures, the problems of establishing profitable trade programs, and the problems of organizing an army from a rag-tag band of colonists. Sid Meier's Colonization game description The treasures of an entire continent await you. Your colonists anxiously follow you to shore. With multiple difficulty levels, an integrated tutorial and friendly advisors to help newcomers and seasoned Civ veterans alike this is a game for anyone.The New World lies before you with all its peril, promise and infinite possibility. Engage in strategic combat across a randomly generated map for many hours of replayability or use the Scenario Creator to create your own challenge. You can choose from 16 Civilizations (including America, Spain, China, Japan and Germany) to lead one of four different victory conditions: Technology, Domination, Economic or Cultural. Go head to head with history's greatest leaders as you wage war, conduct diplomacy, discover new technologies, inspire your nation and build the most powerful empire the world has ever known.įor nearly two decades, the Sid Meier's Civilization franchise has been the benchmark for strategy gaming and is available and updated for Windows Phone 7. Lead your civilization from the dawn of man to the modern age and beyond. Sid Meier's Civilization Revolution is an award-winning title with "just one more turn" put into the palms of your hands.
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